Eps 10: Hitman 3 dad and mom Verison idea and project and concept
— Idea and project and concept
The podcast discusses a unique concept for a "Hitman 3" game, reimagined with parents as the main characters, referred to as the "Dad and Mom Version." The project explores the idea of integrating everyday parental responsibilities and skills into the game's mechanics, creating missions that involve typical family scenarios with a twist of Hitman's signature stealth and strategy elements. The concept aims to blend humor and relatability with the intense, methodical gameplay that fans of the series appreciate. The project emphasizes the balance between maintaining the game's traditional serious tone while introducing the playful yet challenging aspects of managing a family environment as elite assassins.
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| Content creation: | GPT-3.5, |
Host
Gertrude Boyd
Podcast Content
Together, they would face missions that require flawless coordination and teamwork, enriching the gameplay with a complex layer of strategic planning and execution. Set against a backdrop of a seemingly normal family life, where they must juggle PTA meetings and soccer practices while planning assassinations, the dichotomy adds an emotional and relatable undertone to their deadly professions. Their choice of disguises could be everyday wardrobe essentials, giving them the ability to blend into suburban environments or upscale parties seamlessly.
Moreover, the narrative could explore the motivations and ethical dilemmas faced by a couple leading a double life. Emotional dialogues, intricate backstories, and character development would deepen the player's investment in these dual protagonists. How do they explain their frequent absences to their children? How do they handle the toll that their secret lives take on their relationship? Choices made in the game could impact not just the outcome of missions, but also the trust and closeness of their family unit.
Imagine missions where they have to secure sensitive information without blowing their cover among other parents at a school event, or high-intensity chases where they have to rescue their children from enemies who’ve discovered their identity. The "Hitman Dad and Mom" version wouldn't just be about eliminating targets but also about protecting their loved ones and maintaining the facade of a normal life.
This fresh spin on the Hitman series could introduce cooperative gameplay, allowing players to control both characters either simultaneously or in split-screen, reinforcing the theme of partnership and coordination. Single-player mode could switch perspectives between the parents, offering varied gameplay styles and keeping the experience dynamic and engaging. By blending action, stealth, and emotional storytelling, this concept has the potential to redefine the genre, making it not just a game of precision but also a compelling narrative about family and the lengths we go to protect those we love.