Eps 434: Aritificial Intelligence for Games
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Creating robust artificial intelligence is one of the greatest challenges for game developers the commercial success of a game is often dependent upon the quality of the AI.
In the book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games.
It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games).
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Host
Leon Knight
Podcast Content
from real games and explores the underlying ideas through detailed case studies.Intelligence for Games 2nd edition" will be highly useful to academics teaching Includes examples from over 100 real games, 10 indepth case studies, and a large list of cases that would help you understand why people like us. The game has an amazing story as well! If there is one thing we can add with it It's not just our stories but also their emotions.", .
Creating robust artificial intelligence is one of the greatest challenges for game developers.Start your review of Artificial Intelligence for Games The Morgan Kaufmann Series in Interactive 3D TechnologyI feel more confident moving on to other AI books.What do you think? Let me know below!